Are Esports and Online Gaming the Next Killer Apps?

| March 18, 2019

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Move over Super Bowl and the World Series. Esports and online gaming are making their move. In 2018, the global Esports audience grew to 380 million viewers[i] and by 2021, the U.S. will have more viewers than every professional sports league save the NFL.[ii] Newzoo predicts that the global Esports economy will grow 38% annually, reaching $1.4 billion by 2020. At the macro level, global online gaming revenues will total almost $12 billion in 2019[iii] and are expected to grow at a 2.5% CAGR to $13.2 billion by 2023.

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SASE as a Business Continuity Solution

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Infoblox

Infoblox helps customers control their networks. Our solutions help businesses automate complex network control functions to reduce costs, increase security and maximize uptime. Our technology enables automatic discovery, real-time configuration and change management and compliance for network infrastructure, as well as critical network control functions such as DNS, DHCP and IP Address Management (IPAM) for applications and endpoint devices.

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